For the past 8+ years, I've been leading design at the City of Cambridge - a job that started with me as the only designer for an entire city government.

I built it all from scratch. Design system. Accessibility standards. Research protocols. Usability testing. I partnered with department heads who'd never worked with a designer before. I collaborated with engineers who were skeptical that design mattered. I mentored designers who were learning what it meant to work at scale.

The work paid off: 96% adoption, $11M in savings, and a 40% reduction in support requests.

But the real win? I changed how 46 departments think about design. It's not decoration anymore. It's strategy. It's measurable. It's how we solve problems.

8+ years building design practices and digital experiences at scale.

2022 - Present

City of Cambridge

Design Leader


2017 - 2022

City of Cambridge

UX Designer and Senior Product Designer


2017

MFS Investment

UI Designer


2022 - Present

Harvard Kennedy School

Design Intern


2022 - Present

Boston Globe

Senior Software Developer


2022 - Present

Sentient Science

Software Developer


2022 - Present

Synacor

QA Developer


I build design practices that scale.

My work lives at the intersection of craft, systems, and capability. I design the product. I build the infrastructure. I lead teams and teach them how to think differently. One doesn't work without the others.

Product and UX Design

  • User Research

  • Journey Mapping

  • Usability Testing

  • Information Architecture

  • Interaction Design

  • Wireframing

  • Prototyping

  • Visual Design

  • Accessibility (WCAG 2.1)

  • Service Design

  • A/B Testing

Design Systems & Operations

  • Design System Architecture

  • Component Libraries

  • Design Tokens

  • Documentation Process

  • Design Tool Implementation

  • Vendor Management

  • Quality Standards

  • Cross-functional Collaboration

Brand & Creative

  • Visual Identity

  • Brand Guidelines

  • Creative Direction

  • Photography

  • Videography

  • Editorial Design

  • Print Design

  • Environmental Graphics

I have a thing about systems that don't work for people.

It's more than a professional interest—it's an obsession. I see broken interfaces, inaccessible forms, bureaucratic nightmares, and I can't look away. I need to fix them. Maybe it's a kink. Maybe it's my superpower. Either way, it bleeds into everything I do.

I grew up in Kolkata, India. Got a BS in Computer Science and Engineering. Moved to the US in 2010 for grad school. Landed in Buffalo, NY writing code, then Boston writing JavaScript for the Boston Globe. How a kid from India ended up building a design practice for an entire city government is still kind of a mystery. Maybe it was debugging one too many front-end bugs and watching users struggle. Maybe it was the realization that I cared more about why people got stuck than whether my code was elegant. Maybe it was pure luck. Probably all three.

For the past 12+ years, Boston has been home. In that time, I've experienced change—deep, disorienting, transformative change. I married the love of my life, changed homes many times, and became a mum to Anouk. I left software development and rebuilt myself as a designer. I took night classes at Harvard while freelancing to pay tuition. I became the first UX designer for the City of Cambridge and watched the government slowly, painfully, beautifully learn to design for humans instead of processes.

Government work rewired how I see design. It's not about shipping beautiful pixels. It's about teaching 46 departments to think differently. It's about building systems that scale. It's about making the inaccessible accessible, the overwhelming approachable, the bureaucratic human. Accessibility isn't a checklist—it's the entire point. Research isn't a luxury - it's how you avoid building the wrong thing. Design systems aren't about consistency—they're about capability.

Finding meaning in complexity is my obsession now. Perhaps that drive comes from being an immigrant who had to decode new systems just to survive. Perhaps it's from being a developer who watched people fail at using things I'd built. Perhaps it's from being a mother who sees the world through my daughter's eyes and wants it to work better for her. Whatever the source, it's become how I work.

I'm optimistic about what's next. I spent nearly a decade proving design's value in an environment that didn't understand it. I built a practice from nothing. I changed how an entire city government thinks about digital services. Now I'm ready to work with teams that already believe in design and want to push it further. To take everything I've learned about building capability and apply it where the pace matches my ambition.

We need designers who can build systems, not just screens. Who understand that design isn't decoration—it's strategy. Who can partner with product and engineering as equals, not subordinates. Who measure impact in adoption rates and cost savings, not just Dribbble likes. Who care deeply about making things work for everyone, not just the tech-savvy.

Right now, design is at an inflection point. AI is changing how we work. Accessibility is finally becoming non-negotiable. Users expect experiences that just work. Organizations are realizing design isn't a nice-to-have—it's competitive advantage. If you're building a team that gets this, let's talk.

I'm ready for what's next. And I find it all kind of exciting.